This brings the total number of available multiplayer ranks to eleven. Their current unlock requirements as presently unknown. However, in addition to the original eight ranks found in the original game, Halo Wars: Definitive Edition also introduced three new ranks after General Three-, Four- and Five-Star General, respectively. Ranks in Halo Wars: Definitive Edition work the same way as in the original game, with the same ranks and requirements as listed above.
The Running The Show achievement can be unlocked by hitting the rank of General in Halo Wars. The maximum Bonus Score is 8.40X, making the maximum "Total Score" for a single match 33600 points. Bonus score is also affected by "Combat Efficiency", a rating of 1-5 which is based on the number of units and buildings killed in relation to the number of units and buildings lost. If the player is out of the game early and wants to leave, they will still receive the 20% bonus. If the player loses, they still get an additional 20%. If the player wins, they receive an additional 40%. To earn the bonus, the player must complete a Public Matchmaking game and not disconnect. At the end of the match the base score is multiplied by the "Bonus Score," resulting in a "Total Score." Bonus score is calculated based upon several factors. The player starts as Unranked, and then is promoted to Recruit upon completing their first public Matchmaking game.Īs a match progresses, players earn a "Base Score" for which they earn points by killing enemy units and buildings Base Score is maxed out at 4000 points. There are eight ranks available in Halo Wars. The player's rank is also visible as an icon next to their gamertag when in a game lobby, post game screen and other areas. The Service Record shows the player's current rank, score and how many more points the player needs to rank up. Score ranks were implemented to help visually represent a player's experience in playing Halo Wars, and represent a total tally of all the score earned by the player in every multiplayer game they have played. Score ranks are the main ranks a player sees in game, represented by a UNSC military rank and a unique icon (the same as the ranks featured in Halo 3). Skill ranks were not viewable in-game, but could instead be viewed on, prior to its shutdown. The skill ranks are not used in matchmaking, and are only calculated for bragging rights. In addition to TrueSkill, Halo Wars calculated a 1-50 numeric skill rank for each player based on how they performed in each game they played. TrueSkill ranks were used on the Halo Wars leaderboards. If a player searches as part of a party, the average TrueSkill rank for the party as a whole is used. This is used to match players into games, with each player assigned a different rank for each playlist in the game. 3.1 Halo Wars: Definitive Edition ranksįor calculating matchmaking player matchups, Halo Wars employs Microsoft's TrueSkill technology.